Providers / Push Gaming / Jammin' Jars 2
Jammin' Jars 2
Jammin' Jars 2 is a slot from Push Gaming, a studio known for grid slots and multiplier jars. Check the stats below, then confirm them in the game's own info screen before you play for real money.

Game facts
Provider: Push Gaming
RTP: 96.4%
Volatility: High
Maximum win: 50,000x
Main feature: Cluster
Play responsibly
Operators can run different RTP versions of the same game, so the figure shown in your casino lobby may not match the one above. Always open the in-game info screen and confirm it yourself.
Set a deposit limit before you start and treat any win as a bonus, not an income.
- Provider
- Push Gaming
- Default RTP
- 96.4%
- Volatility
- High
- Maximum win
- 50,000x
- Core mechanic
- Cluster
- What Jammin' Jars 2 is
- The sequel trade, in numbers
- Jam Jar wilds, unchanged
- Giant Symbols and the Rainbow feature
- Giga Spins and gold vinyl
- EGR Game of the Year
- Three RTP builds
- The published numbers
- Which Jammin' Jars should you play?
- Stake sizing in practice
- Where this fits in a session
- Common misconceptions
- Who this suits
- The sequel pattern, documented five times
- Instant Win coin prizes
- FAQ
What Jammin' Jars 2 is
Jammin' Jars 2 is the 2021 sequel to Push Gaming's breakout cluster slot. It keeps the 8x8 grid, the cluster-pays structure and the compounding Jam Jar wilds, and adds Giant Symbols, gold vinyl symbols and Giga Spins.
Headline return is 96.40%, volatility is high, and the maximum win is 50,000x your stake — two and a half times the original's ceiling.
It won Game of the Year at the EGR Operator Awards shortly after release, which is a meaningful industry endorsement and says nothing about whether it is the better bet.
The sequel trade, in numbers
| Jammin' Jars | Jammin' Jars 2 | |
|---|---|---|
| Released | 2018 | 2021 |
| Headline return | 96.83% | 96.40% |
| House edge | 3.17% | 3.60% |
| Cost per $1,000 staked | ~$32 | ~$36 |
| Maximum win | 20,000x | 50,000x |
| Grid | 8x8 cluster | 8x8 cluster |
Two and a half times the ceiling, for roughly $4 more per $1,000 staked. Same shape as every sequel on this site: the tail grows, the return falls, and the money to fund the first comes out of the second.
0.43 of a percentage point is modest as sequel trades go — Immortal Romance II gives up 0.76%, Honey Rush 100 gives up 0.30% for five times the ceiling. If you want the bigger tail, this is one of the cheaper places to buy it. That is a genuine point in the sequel's favour rather than a grudging one.
Jam Jar wilds, unchanged
The core mechanic is carried over intact. Jam Jars act as wild and scatter, and when one takes part in a winning cluster it moves to an adjacent position and its multiplier increases, staying in play for the next cascade.
That compounding is the whole engine, in both games. A jar that participates in five consecutive cascades has moved five times and multiplied five times, with every win it touches multiplied by an ever-larger figure. Two jars in play at once, both climbing, is where the famous sequences come from.
Cluster minimum is five connected matching symbols, and clusters of 25 or more are where the serious payouts sit.
Giant Symbols and the Rainbow feature
The sequel's principal addition. The Rainbow feature — present in the original — now introduces Giant Symbols to the grid: oversized blocks covering multiple positions with a single symbol type.
On an 8x8 cluster grid a giant symbol is transformative. It creates a large guaranteed block of matching symbols, which dramatically raises the chance of a qualifying cluster and gives the jars something substantial to multiply.
This is the mechanism behind the higher ceiling. Giant symbols plus compounding jars is a bigger engine than compounding jars alone.
Giga Spins and gold vinyl
Two further additions extend the feature set: gold vinyl symbols and Giga Spins, alongside instant prizes and mega fruit symbols.
Exact trigger conditions, spin counts and modifier behaviour vary between builds and regional versions, so read the paytable in your version rather than relying on any review — including this one — for the specifics.
The structural point that holds: the sequel is a denser game than the original, with more ways for a spin to become interesting and correspondingly more ways for one to produce something visually busy and financially irrelevant.
EGR Game of the Year
Winning Game of the Year at the EGR Operator Awards is a genuine industry marker, and worth explaining what it measures.
The EGR Operator Awards are voted on by operators — the casinos running the games — and reward commercial performance, player engagement and revenue contribution. They are not an assessment of player value.
A game can be excellent for operators and unremarkable for you at the same time, and frequently is. Awards tell you a game is well made and popular; the return figure and the ceiling tell you what it costs. Both are worth knowing and they answer different questions.
Three RTP builds
Push Gaming supplies three RTP configurations for most titles, and 96.40% is the top one here.
Industry documentation notes that most UK slot sites deploy the middle tier, in the 95% bracket — roughly $14 more per $1,000 staked than the headline suggests, and enough to erase the sequel's already-narrow gap to the original.
To check: open the game in real-money mode, open the Paytable, and find the question mark "Help" section inside it.
The published numbers
| Statistic | Figure |
|---|---|
| Headline return | 96.40% (top of three configurations) |
| Maximum win | 50,000x |
| Volatility | High |
| Grid | 8x8, cluster pays, 5+ to win |
| Additions over the original | Giant Symbols, gold vinyl, Giga Spins, instant prizes |
| Released | 2021 |
Which Jammin' Jars should you play?
The original if you want the better return and a cleaner game. 96.83% against 96.40% is a real if modest edge, and the compounding jar mechanic is intact in both.
The sequel if you want the bigger ceiling and the denser feature set, and accept about $4 more per $1,000 staked for it.
Unusually, this is a sequel where the case is defensible either way. The gap is small enough that preferring the newer game's mechanics is a reasonable choice rather than a mistake — which is not something we can say about most of the sequels covered on this site.
Whichever you pick, check the build. A middle-tier configuration on either makes the comparison moot.
Stake sizing in practice
- Check the build first — Paytable, then the Help section.
- Budget 300 spins. The value is concentrated in rare sustained chains.
- Watch the jar multipliers rather than the win amounts — the multiplier tells you what kind of sequence you are in.
- Do not raise stakes after dead spins. Jar positions reset every spin.
- Take a large result off the table; a giant-symbol sequence with high jars will not repeat soon.
Where this fits in a session
Jammin' Jars 2 is a deliberate high-variance session at a decent price. The giant symbols give the grid more to work with than the original, and the compounding jars remain one of the best-designed mechanics in slots.
Budget 300 spins at a stake divided down to fit, accept that most spins produce very little, and treat a big sequence as the session's story rather than its plan.
If you want the studio's mechanics at far gentler variance, Wild Swarm at a 97.03% headline is the accessible entry point in this catalogue.
Common misconceptions
The first is that an award-winning game is a better bet. Operator-voted awards measure commercial performance, not player value.
The second is that jar multipliers carry between base-game spins. They do not — each spin starts fresh.
The third is that 96.40% is what you are playing. It is the top of three builds, and the middle tier is commonly deployed.
Who this suits
This suits a cluster-slot player who wants a bigger ceiling than the original at a modest cost, and who has verified the build. The giant symbol addition is a genuine improvement to the mechanic rather than decoration.
It suits poorly anyone on a small budget, and anyone who assumed the newer game must be better — here it is closer than usual, but the original still returns more.
FAQ
What is the maximum win?
50,000x your stake, two and a half times the original's 20,000x.
Is the sequel better than the original?
It has a bigger ceiling and more features for about $4 more per $1,000 staked. The original returns more. Both are defensible — unusually, for a sequel.
What are Giant Symbols?
Oversized blocks covering multiple grid positions with one symbol type, introduced by the Rainbow feature. They create large guaranteed clusters for the jars to multiply.
Does winning Game of the Year mean it pays well?
No. EGR Operator Awards are voted on by casinos and reward commercial performance. Return and ceiling tell you what it costs you.
Is the RTP always 96.40%?
No — that is the top of three Push configurations. Most UK sites run the middle tier in the 95% bracket.
The sequel pattern, now documented five times
Jammin' Jars 2 raises the ceiling two and a half times and drops the return 0.43 points. That is the fifth instance of the same trade we have now documented across four separate studios.
| Original | Sequel | What changed |
|---|---|---|
| Jammin' Jars 96.83%, 20,000x | Jammin' Jars 2 96.40%, 50,000x | Ceiling ×2.5, return −0.43 |
| Immortal Romance 96.86%, 12,150x | Immortal Romance II 96.10%, 15,238x | Ceiling ×1.25, return −0.76 |
| Honey Rush 96.50%, 9,000x | Honey Rush 100 96.20%, 50,000x | Ceiling ×5.5, return −0.30 |
| Sweet Alchemy 96.52%, 3,000x | Sweet Alchemy 100 96.20%, 15,000x | Ceiling ×5, return −0.32 |
| Chaos Crew 96.30%, 10,000x | Chaos Crew 3, up to 30,000x | Ceiling ×3 |
A slot's return is fixed. Money placed in the far tail is money removed from the outcomes below it. A sequel advertising a bigger maximum has to fund it from somewhere, and the two available sources are the return percentage and the mid-sized wins that make a session feel alive. Studios take from both.
The reason the pattern is universal is commercial rather than technical: a bigger headline number sells, and a better percentage does not. Once you know that, the shiny new version of a game you liked deserves a check rather than an assumption.
In fairness to this particular sequel, 0.43 points is the second-smallest premium in that table, and Giant Jars is a genuine mechanical addition rather than a cosmetic one. This is a closer call than most.
Instant Win coin prizes
Alongside Giant Jars, the sequel adds coin symbols awarding immediate cash prizes independent of clusters.
Instant-prize symbols are now common across the industry and they serve a specific design purpose worth naming: they give a spin that produced no cluster something to show for itself. A grid that fails to form a winning combination but drops a coin has "paid", even if the amount is trivial.
That improves how the game feels without improving what it returns — the coin values come out of the same fixed percentage. Recognising the mechanic as a smoothing device rather than as added generosity is useful, because it appears on dozens of modern releases and always works the same way.
The practical implication for reading a session: a spin that pays a small coin and nothing else is a losing spin dressed up. Track the balance rather than the frequency of "wins".
Open the Paytable's Help section to confirm which of the three RTP builds is running, budget around 300 spins, and set a deposit limit first. This page is information, not a recommendation to play.



