Providers / Push Gaming / The Shadow Order
The Shadow Order
The Shadow Order is a slot from Push Gaming, a studio known for grid slots and multiplier jars. Check the stats below, then confirm them in the game's own info screen before you play for real money.

Game facts
Provider: Push Gaming
RTP: Check in-game
Volatility: High
Maximum win: 25,000x
Main feature: Respins
Play responsibly
Operators can run different RTP versions of the same game, so the figure shown in your casino lobby may not match the one above. Always open the in-game info screen and confirm it yourself.
Set a deposit limit before you start and treat any win as a bonus, not an income.
- Provider
- Push Gaming
- Default RTP
- See in-game info screen
- Volatility
- High
- Maximum win
- 25,000x
- Core mechanic
- Respins
- What The Shadow Order is
- A 25,000x ceiling
- Why we don't publish an RTP
- What the studio's range tells you
- The respin mechanic
- How respin games differ from bonus games
- What is and isn't verified
- Three builds, and how to check
- Stake sizing in practice
- Where it sits in the catalogue
- Where this fits in a session
- Common misconceptions
- Who this suits
- How cascading reels change a session
- Part of the Cluster Pays Collection
- FAQ
What The Shadow Order is
The Shadow Order is a Push Gaming release built on a respin mechanic, with a published maximum win of nearly 25,000x your stake and high volatility.
It is one of the studio's earlier titles — trademarked alongside Fat Rabbit, Wild Swarm, Razor Shark and Jammin' Jars in the same 2020 filing batch — which places it in the group of games that established Push Gaming's identity.
We could not verify its return percentage to the standard applied elsewhere on this site, and this page says so rather than filling the gap.
A 25,000x ceiling
25,000x places this in the upper-middle of Push Gaming's range: above Jammin' Jars at 20,000x and Retro Tapes at 10,000x, below Jammin' Jars 2 and Big Bamboo at 50,000x, and well below Razor Returns at 100,000x.
At a $0.20 stake that is $5,000; at $1, $25,000. As always, the ceiling describes the far edge of the distribution rather than an outcome to plan around, and no studio outside Nolimit City publishes how often it is actually reached.
Why we don't publish an RTP
Our stat panel shows "check in-game" for the return on this title.
We could not source a figure attributable confidently to this specific game. Push Gaming's catalogue runs to around 68 titles with overlapping naming conventions, and third-party databases cross-attribute figures between them routinely — a problem documented directly on our Fat Rabbit page, where three incompatible maximum wins are published for one game.
Publishing a plausible-looking number would stop you doing the check that actually protects you, which is the opposite of useful. So the honest version: we know the ceiling, we do not know the return, and the paytable in your build does.
What the studio's range tells you
What can be said with confidence comes from the catalogue as a whole:
- Push Gaming's top-setting builds generally land between 96.30% and 97.03%.
- Industry commentary notes that all but one of the studio's roughly 68 games exceed 96% on their best setting.
- The studio supplies three configurations per title, with the middle tier commonly deployed in the UK at around 95%.
So the top build is very likely somewhere in the mid-96s. That is a reasonable expectation and not a verified figure, and the distinction matters — a game you assume returns 96.5% and actually returns 95% costs you an extra $15 per $1,000 staked.
The respin mechanic
The game is built around respins rather than a cascade or cluster system. Symbols lock in place and the remaining positions spin again, giving additional chances to build a combination around what is already held.
Exact lock conditions, respin counts and any multiplier behaviour vary between builds and regional versions, so read the paytable in your version rather than relying on any review — including this one — for the specifics.
What holds structurally: respin games resolve within a spin rather than across a gated bonus round, which changes the shape of a session significantly.
How respin games differ from bonus games
This is worth understanding properly, because it determines how much of a game you experience in a short session.
On a gated bonus game — Book slots, most Megaways titles, Razor Shark — the majority of the return sits behind a rare trigger. A hundred spins that never trigger the bonus have experienced almost none of the game's maths. The base game is a toll you pay to reach the content.
On a respin game, the mechanic fires on ordinary spins. The return reaches you spin by spin rather than sitting behind an event, which means a hundred spins is a fair sample of what the game does.
| Structure | Examples | Short session experience |
|---|---|---|
| Base-game respins | The Shadow Order, Jack Hammer, Space Wars | Representative — the mechanic fires regularly |
| Gated bonus round | Book of Dead, Razor Shark | Unrepresentative — you may see none of the maths |
| Hold-and-win collect | Thunderstruck Wild Lightning | Unrepresentative — value sits in the locked round |
That distinction matters more than most feature descriptions. A high-volatility respin game and a high-volatility bonus game feel completely different across two hundred spins, even at identical returns.
What is and isn't verified
| Figure | Status |
|---|---|
| Studio | Push Gaming — confirmed via trademark filings |
| Maximum win | Nearly 25,000x — published |
| Volatility | High, consistent with the studio's catalogue |
| Core mechanic | Respins — confirmed |
| Return to player | Not verified — read the paytable |
| Studio top-build range | 96.30% to 97.03% across the catalogue |
Three builds, and how to check
- Open the game in real-money mode — demo builds do not reliably reflect the live configuration.
- Open the Paytable from the game menu.
- Find the question mark "Help" section inside the paytable. Push places the return figure a level deeper than most studios, so keep looking if it is not on the first page.
- Read the theoretical return. Anything in the mid-96s is a top build; anything around 95% is the middle tier.
- Note the maximum win while you are there, and the total bet field.
Stake sizing in practice
- Read the return figure before your first spin. On this title we cannot supply it, so the in-game panel is the only source.
- Budget 250 spins. A respin game gives a fairer sample per spin than a bonus-gated one, so you need less cushion than on Razor Shark.
- If the figure reads materially below 96%, the studio's better-documented titles are a better use of the session.
- Do not raise stakes chasing a lock sequence — respin triggers are random and unaffected by bet size.
- Take a large result off the table.
Where it sits in the catalogue
| Title | Headline return | Ceiling | Structure |
|---|---|---|---|
| Wild Swarm | 97.03% | 3,100x | Meter plus bonus routes |
| Jammin' Jars | 96.83% | 20,000x | Cluster cascade |
| Razor Shark | 96.70% | Disputed | Gated bonus |
| The Shadow Order | Not sourced | ~25,000x | Base-game respins |
| Big Bamboo | 96.13% | 50,000x | Mystery stacks |
Its structural advantage over most of that list is the respin format — the return reaches you during ordinary play rather than sitting behind a trigger. Its disadvantage is that we cannot tell you what that return is.
Where this fits in a session
The Shadow Order suits a player who has opened it, checked the paytable, and likes what they found. That is a real recommendation rather than a hedge — Push Gaming's design quality is consistent, and a respin structure at a mid-96s return would be a decent proposition.
It suits poorly anyone deciding from a review, because on this title no review — including this one — can tell you the number that matters. If you want the studio's best-documented value, Wild Swarm at a 97.03% headline is the clearer choice.
Common misconceptions
The first is that a missing figure means a bad game. It means our sourcing came up short.
The second is that respins are free spins. They are base-game events, not a gated bonus round, which is structurally better for short sessions.
The third is that the studio's catalogue-wide range tells you this game's figure. It narrows the likely band; it does not verify anything.
Who this suits
This suits a player who prefers respin mechanics to gated bonus rounds and is willing to do the paytable check before committing. The format means a modest bankroll sees a fair share of the game.
It suits poorly anyone who wants published figures before opening a game, and anyone chasing the studio's biggest ceilings — 25,000x is upper-middle here.
FAQ
What is the RTP?
We do not publish one — no figure could be attributed confidently to this title. The studio's top builds generally sit between 96.30% and 97.03%. Read the Paytable's Help section.
What is the maximum win?
Nearly 25,000x your stake, placing it in the upper-middle of Push Gaming's range.
How does the respin mechanic work?
Symbols lock in place while the remaining positions spin again, building a combination around what is held. Exact rules vary by build.
Why is a respin game better for short sessions?
Because the mechanic fires during ordinary play rather than behind a rare trigger, so a hundred spins is a fair sample of the game's maths.
Where do I find the real figures?
Open the game in real-money mode, open the Paytable, and look inside the question mark Help section.
How cascading reels change a session
Every game in Push Gaming's cluster collection uses cascades, and they alter how a session reads in a way worth naming.
On a conventional slot, one press of the button produces one outcome. On a cascading game, one press can produce a chain of five or six resolutions, each with its own win, animation and sound.
Two consequences follow. First, a spin feels like several spins, which makes it easy to lose count of how many you have actually played — and the spin count is what your budget is denominated in. Second, the chain creates a sense of momentum during a losing sequence: symbols keep clearing, the grid keeps moving, and it reads as progress even while the balance falls.
This applies to every cluster and cascade game on this site — Jammin' Jars, Retro Tapes, Reactoonz, Sweet Bonanza and the rest. Decide a spin count before you start and count presses. It is the single most useful habit on cascading games, and it costs nothing.
Part of the Cluster Pays Collection
Push groups several titles into what its coverage calls a Cluster Pays Collection — games sharing the same payment mechanism and house features. The Shadow Order sits in it alongside Booty Bay, Retro Tapes, Retro Sweets, Crystal Catcher and the Hopper series.
Every game in the group shares cascading reels and roaming wilds. So while we cannot confirm this title's return figure, we can describe with confidence how it plays, because the house mechanics are documented across the collection.
That transfer is useful generally. Studios build families on shared engines, and if you have played one game in a family you already understand the payment structure and wild behaviour of the others — which means you can predict roughly how an unfamiliar title will feel before staking anything on it.
Read the return figure in the Paytable's Help section before your first spin — we cannot supply one for this title — budget around 250 spins, and set a deposit limit first. This page is information, not a recommendation to play.



